In the first five parts, I covered how to get and manipulate the device hierarchy, how to select for events, how to get extended device information, the common event types and active and passive grabs. In this part, I will focus on the client pointer.
The ClientPointer principle
The ClientPointer (CP) principle is only partly interesting for normal applications since no XI2 client should ever need it. The exception is the window manager. About one quarter of XI2 protocol requests and replies are ambiguous in the presence of multiple master devices. The best example is XQueryPointer(3). If there are two or more master pointers, XQueryPointer has a <50% chance of returning the right data.
The ClientPointer is a dedicated master pointer assigned to each application, either implicitly or explicitly. This pointer is then used for any ambiguous requests the application may send. This adds predictability as the data returned is always from the same device. Given the above example, XQueryPointer requests from one client will always return the same pointer's coordinates. Thinking of xeyes this means that the eyes will follow the same cursor. For any requests or replies that require keyboard data, the master keyboard paired with the CP is used.
The CP is implicitly assigned whenever an application sends an ambiguous request. Then the server picks the first master pointer and assigns it to the client. This of course happens only when the client doesn't have an assigned CP yet.
Alternatively, the CP can be explicitly assigned. The XISetClientPointer(3) and XIGetClientPointer(3) calls are to set and query the current ClientPointer for a client.
Status XISetClientPointer(
Display* dpy,
Window win,
int deviceid
);
Bool XIGetClientPointer(
Display* dpy,
Window win,
int* deviceid
);
Both calls take a window and a deviceid. If the window is a valid window, the client owning this window will have the CP set to the given device. The window parameter may also be just a pure client ID. Finally, the window parameter may be None, in which case the requesting client's CP is set to the given device. This is not useful beyond debugging, if the client understands enough XI2 to set the CP it should be able to handle multiple devices properly.
Getting the CP takes the same parameters but it returns the deviceid and it returns True if the CP has been set for the target client, regardless of whether it was set implicitly or explicitly. If no CP is set yet, XIGetClientPointer returns False.
Event delivery, XI2 and and grabs
The CP setting does not affect event delivery in any way. Regardless of which master pointer is the ClientPointer, any device can still interact with the client. This also means that the CP has no effect whatsoever on XI2 or XI1 requests since they are not ambiguous.
Grabs are a different matter. Since the activation of a grab is ambiguous in the core protocol (XGrabPointer - well, which pointer?) a grab will by default activate on the CP. This can be a bit iffy since an application that just grabs the pointer may not grab the one currently within the window boundaries. So the grabbing code has two exceptions. One, if a device is already grabbed by the client, a grab request will act on the already-grabbed device instead of the CP. Two, if a passive grab activates it will activate on the device triggering the grab, not on the CP.
In practice, this means that if a client has a passive grab on a button and any device presses this button, the passive grab activates on this device. If the client then requests and active grab (which toolkits such as GTK do), the active grab is set on the already-grabbed device.
The result: in most cases the grab happens on the "correct" device for the current situation.
How to use the ClientPointer
As said above, the only application that should really need to know about the CP is the window manager who manages core applications as well as XI apps. The most straightforward manner to managing an application is to set the CP whenever a pointer clicks into a client window. This ensures that if the applications requests some ambiguous data, a pointer that is interacting with the application is used.
I have used this method in a custom window manager written for a user study several moons ago and it works well enough. Of course, you are free to contemplate situations where such a simple approach is not sufficient.
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